Enterprise Java Development@TOPIC@

Part I. Project 1

Table of Contents

16. eSport Project 1 Description
16.1. Purpose
16.1.1. Goals
16.1.2. Objectives
16.2. Business Description
16.3. Technical Overview
16.4. Assembly Overview
17. Project 1 Technical Details
17.1. Database Schema
17.1.1. eLeague Candidate Database Schema
17.1.2. eClub Candidate Database Schema
17.2. Business Objects
17.2.1. eLeague Candidate Business Objects
17.2.2. eClub Candidate Business Objects
17.3. Validation API
17.4. eLeague Ingest
17.5. Data Access Objects (DAOs)
17.5.1. eLeague DAOs
17.5.2. eClub DAOs
17.6. SQL Tuning (Indexes)
17.7. Business Logic
17.7.1. eLeague Business Logic
17.7.2. eClub Business Logic
18. Project 1 Getting Started
19. Project 1 Testing
20. Project 1 Grading